![]() ![]() So in return, Blizzard went "well any time that a server has a heavily out of balance population in war mode, the smaller faction gets a 30% bonus the next week. Having War Mode on gives you 10% bonus to world quest rewards, except if you play alliance since they decided they didnt want to pvp which means the few that wanted to have WM on were outnumbered and it fed into a circle of complaining they didnt get the 10% bonus but refused to turn on WM to balance things out. So Blizzard removed the distinction between PvE and PvP servers by having all of them just be the same type of server, but using their phasing technology, if you turn War Mode (pvp mode) on, you get put into a phased shard with only other players that also have War Mode on, and War Mode can only be turned off in Org/Stormwind IIRC so you cant just poof out on command.
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